1#ifndef RESIP_TransactionMessage_hxx
2#define RESIP_TransactionMessage_hxx
#define resip_assert(x)
This file needs to work for both C and C++ code.
An alternative to std::string, encapsulates an arbitrary buffer of bytes.
The base-class used for message-passing.
virtual const Data & getTransactionId() const =0
virtual Message * clone() const
RESIP_HeapCount(TransactionMessage)
virtual bool isClientTransaction() const =0
dcm! – add UnusedChecking(_enum) below;